Drill and Ceremony
Contents |
Back Story
Just months after the conception of the 3rd Infantry Division, Captain Higgins and Sergeant Briggs, two firm believers in role-playing, decided to require the unit to perform in a more realistic manner. Although limited with what was possible, and what was not, Drill and Ceremony (originally Close Order Rifle Drill) became widely accepted by the 3rd ID. It added a new level to the experience that no other clan, or guild had ever tried before.
In the beginning, the idea of drilling in a video game setting was considered to be a waste of time, stupid, and silly. Through indirect observation, word of mouth, and first hand accounts with the 3rd ID, realism units began to spring up throughout the community. Over time, soldiers who previously served with the 3rd Infantry Division branched off, creating their own realism units in the 3rd ID's image using what they had learned while serving.
The first known unit to be created in the image of the 3rd Infantry Division was the 28th Infantry Division; spearheaded by Captain Forsythe. To this day, the division is still practicing Drill and Ceremony. Notably, the 3rd Panzer Grenadiers (3PG) was created by MSgt. Briggs shortly after he left the division in the summer of 2003. The 3PG also regularly performed rifle drills, as per tradition.
Usage
Weekly Training
The 3rd Infantry Division holds two drill dates per week, roughly eight drills per month, and depending on holidays, ninety-six drills per year. At the beginning of each training session Drill and Ceremony is performed, and at the end of the training session Drill and Ceremony is performed again. The 3rd Infantry Division holds pride for such tradition, and rarely is it overlooked.
Match or Scrimmage Salute
No matter the outcome of a match or scrimmage, the 3rd Infantry Division salutes its opponent on the battlefield for a job well done by performing Drill and Ceremony. In the beginning, circa 2001, clans or guilds would often execute members of the 3rd ID while in formation with grenades, rifle fire, or other means. It was not until the year 2002 that 3rd ID realism was accepted within the gaming community, thus minimizing such occurrences during a match or scrimmage salute.
Commemoration
The 3rd Infantry Division officially began using drills to commemorate fallen soldiers on U.S National Holidays, June 6th, 2001. Since then, other realism units have been invited under an open door policy to attend such events.
Formations
The figures above show the progression of the formation used to hold drills, over a series of years.
Commands
- (MODIFIER) Attention
- Must be called with a modifier,
- Group - Smaller than a squad
- Squad - 4 to 9 soldiers
- Platoon - 10 to 19 soldiers
- Company - 20 or more soldiers
- On the command of (MODIFIER) Attention,
- DOD: soldier faces front, is not permitted to talk, or move without permission
- COD: soldier faces front, is not permitted to talk, or move without permission
- Parade Rest
- On the command of Parade Rest,
- DOD: soldier faces front, is not permitted to talk, or move without permission
- COD: soldier faces front, is not permitted to talk, or move without permission
- At Ease
- On the command of At Ease,
- DOD: soldier faces front, is permitted to talk, but not move without permission
- COD: soldier faces front, is permitted to talk, but not move without permission
- Rest
- On the command of Rest,
- DOD: soldier can talk, and move, but cannot break formation (i.e. walk around)
- COD: soldier can talk, and move, but cannot break formation (i.e. walk around)
- Fall in
- On the command of Fall in,
- DOD: soldier falls into line at the position of attention, by highest-to-lowest rank
- COD: soldier falls into line at the position of attention, by highest-to-lowest rank
- Fall out
- On the command of Fall out,
- DOD: soldier breaks formation
- COD: soldier breaks formation
- Right Face
- On the command of Right,
- DOD: soldier does nothing
- COD: soldier does nothing
- On the command of Face,
- DOD: soldier turns 90 degrees right
- COD: soldier turns 90 degrees right
- Half-Right Face
- On the command of Half-Right,
- DOD: Command did not exist
- COD: soldier does nothing
- On the command of Face,
- DOD: Command did not exist
- COD: soldier turns 45 degrees right
- Left Face
- On the command of Left,
- DOD: soldier does nothing
- COD: soldier does nothing
- On the command of Face,
- DOD: soldier turns 90 degrees left
- COD: soldier turns 90 degrees left
- Half-Left Face
- On the command of Half-Left,
- DOD: Command did not exist
- COD: soldier does nothing
- On the command of Face,
- DOD: Command did not exist
- COD: soldier turns 45 degrees left
- About Face
- On the command of About,
- DOD: soldier does nothing
- COD: soldier does nothing
- On the command of Face,
- DOD: soldier turns 180 degrees right
- COD: soldier turns 180 degrees right
- Dress Right
- On the command of Dress Right,
- DOD: soldier right-most of the formation faces 90 degrees left, all remaining soldiers face 90 degrees right
- COD: soldier right-most of the formation faces 90 degrees left, all remaining soldiers face 90 degrees right
- On the command of Dress,
- DOD: solider right-most of the formation holds ground, all remaining soldiers move toward right-most man (touching)
- COD: solider right-most of the formation holds ground, all remaining soldiers move toward right-most man (touching)
Command Cover Down is issued
- Dress Left
- On the command of Dress Right,
- DOD: soldier left-most of the formation faces 90 degrees right, all remaining soldiers face 90 degrees left
- COD: soldier left-most of the formation faces 90 degrees right, all remaining soldiers face 90 degrees left
- On the command of Dress,
- DOD: solider left-most of the formation holds ground, all remaining soldiers move toward left-most man (touching)
- COD: solider left-most of the formation holds ground, all remaining soldiers move toward left-most man (touching)
Command Cover Down is issued
- Cover Down
On the command of Cover Down,
- DOD: Command did not exist
- COD: soldier at the end of the formation (Right / Left Dress) holds ground, soldiers take two steps backward to create space
- Present Arms
- On the command of Present,
- DOD: soldier does nothing
- COD: solider does nothing
- On the command of Arms,
- DOD: solider pulls out rifle
- COD: solider pulls out rifle
- Honor Guard
- On the command of Honor Guard,
- DOD: soldier does nothing
- COD: solider does nothing
- On the command of Ready,
- DOD: soldier turns 45 degrees right
- COD: soldier turns 45 degrees right, also raising rifle 45 degrees
- On the command of Aim,
- DOD: soldier raises rifle 45 degrees
- COD: soldier will aim down the sight
- On the command of Fire,
- DOD: soldier fires one round (Repeat 3 times, in intervals of 3 seconds)
- COD: solider fires one round (Repeat 3 times, in intervals of 3 seconds)
- Command Recover Arms is issued.
- Recover Arms
- On the command of Recover,
- DOD: soldier does nothing
- COD: soldier lowers his aim from the sight
- On the command of Arms,
- DOD: soldier holsters weapon, and faces front
- COD: soldier holsters weapon, and faces front
- Inspection Arms
- On the command of Inspection,
- DOD: soldier does nothing
- COD: solider does nothing
- On the command of Arms,
- DOD: solider raises rifle 90 degrees
- COD: solider raises rifle 90 degrees
- On the command of Ready,
- DOD: solider does nothing
- COD: soldier does nothing
- On the command of Fire,
- DOD: solider fires all remaining rounds from rifle
- COD: solider fires remaining rounds, leaving 1 round chambered
- Command Charge Pieces is issued
- Charge Pieces
- On the command of Charge,
- DOD: solider does nothing
- COD: solider does nothing
- On the command of Pieces,
- DOD: solider reloads weapon, and faces front
- COD: solider fires remaining round, and faces front
- Command Order Arms is issued
- Order Arms
- On the command of Order,
- DOD: Command did not exist
- COD: soldier does nothing
- On the command of Arms,
- DOD: Command did not exist
- COD: soldier holsters weapon, and faces front
Video Example
Call of Duty 1
WMV Streaming Format - Requires Xvid codec.